Antonis Tsioulis was born in 1999 in Trikala, Greece. From an early age, he was passionate about drawing, which led him to pursue a career in fine arts. Along the way, he discovered the world of 3D and digital art through games, cartoons, and movies. Since then, he has been dedicated to creating entertaining and story-driven content across video games, animated films, and cartoons. Through his professional experience, he has contributed to several notable projects in the pre-production of animated shows (2D) and in 3D pre-production for VR simulations. His current focus is on developing high-quality, optimized 3D models for games, films, and advertising. In his free time, he enjoys playing video games, drawing, and traveling.
Medical virtual reality (VR) training.