Hi everyone! This is my latest environment, created as part of a larger world-building project I'm developing for portfolio purposes. The full project focuses on a series of rooms and scenes set in a futuristic, dystopian version of Earth. This piece represents the second room in that series.
The entire scene is highly optimized, sitting at around 130k tris with 10 materials, all at 2K resolution. Models were created in Maya, textured in Substance Painter, and rendered using Arnold.
My goal with this environment was to explore a darker, cyberpunk-inspired medical/surgical space, blending clean sci-fi design with dystopian undertones.